Wednesday, 24 July 2013

Strategikon: Deployment

My King has ordered me to war. For the Arcani, Khanid and the Kingdom!

But before we go flying off into a blaze of glory and destruction, proper planning and strategy must be discussed.

Contrary to popular belief, successful capsuleer combat rarely follows the form of 'Jump into frigate, find fights, win.' That more than often ends with one dead frigate, one dead clone, and a long, tedious turn around between fights.

To give ourselves more time fighting, and less time preparing to fight, we should choose a system to fight from, and to re-ship from.

My trade hub, where I purchase all of my arms, is Amarr Prime. It is a great hub to work from, and a strategic advantage for the Crusade. Prices and availability of weapons and ships are good here. However, it is too far from the front lines.

As with all warfare, first go to your maps. I have a fantastic cartographer who I use for this.

I have chosen a system near The Bleak Lands to stage from.

The system you choose will be based on what your needs are. As a solo player, I won't be able to mount a consistent defense of a Faction Warfare system. I can only access stations in systems the Crusade has conquered, meaning tht should the Republic take it back, I will have a struggle to reclaim my armoury.

I could choose to stage from a system occupied by other militia corporations, but that would leave me vulnerable to their own defensive capabilities.

Instead, I have chosen a High-security system, just on the outskirts of the Faction Warfare zone: Kuomi. This system gives me to entry points into the War Zone. CONCORD prevents the Republic from invading these systems, so my arms will always be accessible. It also has an allied corporation running the stations there, which I appreciate. Caldari food is satisfying, if a little bland to the Khanid palette.

To move there, I have a choice of hauling it myself in industrials flown by my slaves. Concord should hopefully protect them from pirates, but there is still a risk of lost goods. A second choice, more expensive but less risky, is to use PushX Industries. They are a courier service I've worked with in the past, and have always been reliable.

To begin with, I will move ten frigates plus fittings there. When I fall in battle, I will fly back, and grab another frigate from here. Moving stacks of ships and equipment will allow me to fight many times in one day, without needing to retreat back to Amarr

Eventually, I can set up buy orders at this staging area, to attract traders to courier my weapons for me. This will save me time, and allow me to get on with the task of defending the Empire.

Stages:

  • Decide on your needs
  • Find a map
  • Find a system that suits your needs
  • Move many stacks of equipment you need
This will be my first serious deployment. If any have advice about how to do it better, please let me know.

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