Monday, 7 October 2013

Strategikon: Anoikis

Early Khanid culture shares a surprising amount with Early Gallentean. Whether this denotes a common ancestry or not is beyond my feeble scholastic skill, but there are clearly parallels to be drawn. The way the Gallente name their ships is taken straight from this shared cultural background, despite their extremely different naming conventions for systems.

The Khanid are an odd, mongrel race, claiming deep historic ties to Amarrians, shared language with the Gallente, and even an Pre-Stellar age nomadic lifestyle similar to that of the Minmatar. Throw in the Kingdom's more modern acceptance of Caldari technology and business practices, and you have a race robust enough to be at home in all environs.

Which is perhaps what has interested my King in Anoikis, or Unknown Space.

Despite the antique look of the word, Anoikis is actually a modern fusion of some ancient Khanid or Gallentean phrases, and is translated as 'to be without a home'. Very fitting for those systems only accessible by a wormhole.

As a simple aside, anoikos is a recorded word of antiquity, meaning 'homeless wanderer'. Given the conspiratorially nature of Anoikis lore, loose connections such as this should be noted.

The very word Anoikis hints that these places are actually some kind of place of exile, and there are at least a dozen conspiracy theories to explain this. It's also a medical term for a stage in the development in cancerous cells, with a dozen theories for that too. Then again, there are theories of all kinds surrounding wormholes, and don't really give us any guide lines for success.

Here is what you need to know:

  • Do not speak in local
  • You MUST bring a probe launcher
  • Stealth is helpful.
  • D-scan all the time.

The capsuleers that have moved into Anoikis are a paranoid and highly disciplined bunch. They live far removed from the comforts of Empire run stations, living out of POS stations and often leaving ships hanging in space with only a shield to protect them. The above is taken from listening to them.

Local broadcast only shows ships that start communicating. You have a certain degree of anonymity by not taking in Local. I intend to break this rule eventually, but I wouldn't recommend it for those who want to survive.

There is no way to locate a wormhole without a probe launcher. If you jump into Anoikis, and forget to bookmark your exit wormhole, and you don't have a probe launcher, you will need to destroy your clon to make it back home.

Stealth will reduce the chances of ships scanning you down. It's not a perfect defense, so make sure to use your mobility defense. Keep moving.

D-Scan all the time. You can see probes searching for you, and either run or cloak up. I suggested retrograde maneuvers.

I'm looking forward to my first solo steps into a wormhole. I'm also enjoying reading the mysteries that surround the history of these phenomena. But first, I'm going to need some scanning practice.

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